Darbi
Client app prototype · SOW §4.1 spine · {{ crumb }}
{{ title }}
{{ sub }}
{{ doorTitle }}
{{ doorSub }}
{{ setupIntro }}
{{ gradeLabel }}
{{ langPick }}
{{ setupNote }}
{{ familyIntro }}
{{ practiceTag }}
{{ bubble }}
{{ stem }}
{{ poleLow }}{{ poleHigh }}
{{ rankHint }}
{{ counter }}
{{ poleAText }}
{{ poleBText }}
{{ dilemmaKicker }}
{{ dStem }}
{{ dAHead }}
{{ dA }}
{{ dBHead }}
{{ dB }}
{{ counter }}
{{ c.k }}
{{ c.label }}
{{ mosaicLine }}
{{ badgeKicker }}
{{ badgeName }}
{{ levelLabel }}
{{ levelVal }}
{{ ringPct }}
{{ pointsLabel }}
{{ pointsVal }}
{{ welcomeHead }}
{{ welcomeBody }}
{{ mosaicCardLabel }}
{{ c.k }}
{{ scrollBand }}
{{ noResults }}
{{ cmpBarLabel }}
{{ r.label }}
{{ c.v }}
{{ housePending }}
{{ hTitle }}
{{ hFit }}
{{ hSector }} {{ hPay }}
{{ hOverviewLabel }}
{{ hOverview }}
{{ hTasksLabel }}
{{ t.n }} {{ t.text }}
{{ hSalaryLabel }}
{{ s.label }}
{{ s.val }}
{{ hDemandHead }}
{{ hDemand }}
{{ hQualsLabel }}
{{ q.text }}
{{ saqrName }}
{{ saqrRole }}
{{ m.text }}
{{ m.source }}
···
{{ inputPh }}
{{ staticNote }}
{{ s.label }}
{{ toast }}
{{ phaseNote }}
Static data, no backend. Arabic is primary; the pill in the header mirrors the whole app to English. Stages unlock in order — Discover, Explore, Plan, Act — and the assessment cannot be re-entered once completed. Dimmed jump chips are locked.